Jan. 18th, 2007

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I was browsing Pyoko's old Random Images thread. Most of the images have broken on the earlier pages, but I did find something interesting.

Highlight the following text and copy it with Ctrl-C. Paste it into the URL address bar of any page with a lot of images--say, a Google Image Search results page. The results are impressive.

javascript:R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=document.getElementsByTagName("img"); DIL=DI.length; function A(){for(i=0; i-DIL; i++){DIS=DI[ i ].style; DIS.position='absolute'; DIS.left=(Math.sin(R*x1+i*x2+x3)*x4+x5)+"px"; DIS.top=(Math.cos(R*y1+i*y2+y3)*y4+y5)+"px"}R++}setInterval('A()',5); void(0);
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Lady Duke - DHS Hacker - one-time 24-hour moratorium on death
Geothermal - Terrorist Sympathizer - nightly ability disruption
SpoonyGundam - Terrorist Mastermind - nightly murder
Lee-Ham - Vector of Fear - one-time evangelism
Rygaron - Ethnic Expatriate - immune to affiliation exposure
ZedPower - Operative - appears to be terrorist
Detonator - Triple Agent - nightly affiliation reversal
McDohlnalds - Guantanamo Admin - nightly ability detainment
moctobot - War Correspondent - nightly affiliation exposure
Keiro Ghost - Weapons Inspector - nightly ability exposure
Niku - Jack Bauer - one-time murder
Kazz - Undercover Neurosurgeon - one-time ability destruction

Two teams: US and terrorist (wolves).

The AGENT has an ability that goes off every night.
The HERO has an ability that goes off exactly once.
The TECH gains information.

1. The Terrorist Mastermind is the leader of the terrorist team. This agent's ability is the traditional werewolf action: he chooses a player every night; that player then dies. However, this killing action has a caveat: the TM must kill the player the terrorist team votes for; if he kills someone other than this player, the terrorists get no action the following night. The Terrorist Mastermind is the only player who knows the identity of all the terrorists. In the event the TM is killed, his underlings gain total autonomy and now there are TWO murders every night.
2. The Vector of Fear is a hero on the terrorist team. In addition to reporting to the TM and nightly votes, the Vector has the ability to give up his voting rights to convert another player to the terrorists' side, who then assumes the Vector's voting obligations. Should the Vector die, his killer is automatically converted.
3. The Ethnic Expatriate is a tech for the terrorists. In addition to reporting to the TM and nightly votes, the Expatriate appears to have ambiguous loyalties. Any attempt to determine the expatriate's team affiliation indicates he is an ally; the Expatriate is also informed of such attempts.
4. The Operative is an agent for the US. The Operative appears to be a terrorist: he reports to the Terrorist Mastermind and participates in votes. However, he is a member of the US team and does not win unless the US wins.
5. The Triple Agent is an agent for the US. The Triple Agent has the power to change one player's team affiliation every night; this change takes place the following morning and is not reported publicly.
6. The Guantanamo Administrator is the leader of the US team. This agent has the ability to detain one player every night; that player's ability will take no effect until the following night. A single player may be detained indefinitely; should the Administrator wish to detain another player, the first will be released.
7. The War Correspondent is an agent for the US team. This agent has the ability to identify one player every night; that player's team affiliation will be broadcast the following morning.
8. The Weapons Inspector is an agent for the US team. This agent has the ability to identify one player every night; that player's ability (but NOT team affiliation) will be broadcast the following morning.
9. Jack Bauer is a hero for the US team. Once per game, Jack has the ability to kill another player. The death will occur at the beginning of the first day after the ability is used.
10. The Undercover Neurosurgeon is a hero for the US team. Once per game, the Neurosurgeon has the ability to permanently nullify another player's abilities. This is a public event that occurs immediately. While this will not remove the last terrorist's ability to murder, it WILL remove the voting ability of a redundant terrorist, as well as his other abilities.
11. The DHS Hacker is a hero for the US team. Once per game, the Hacker can put a moratorium on death. For 24 hours following the Hacker's action, every time a player would die, instead players learn all the information they would have learned had that player actually died--but the player in question remains in the game.
12?. The Terrorist Sympathizer is an agent secretly on the terrorist team. He does not know the identity of the Terrorist Mastermind; nor does the TM even know of his existence. Every night, the Sympathizer may choose a player. That player's ability malfunctions until the following night.

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